Digital Building Blocks for Learning: Motivating and Engaging students through Minecraft Game-Based Learning

Main Article Content

Peter Leong
Ariana Eichelberger
Shane Asselstine

Abstract

The purpose of this study is to investigate the impact of Minecraft game-based learning on students’ motivation and engagement. This paper presents a study of a five-week summer interactive course designed to provide students with the opportunity to work in the virtual learning environment of Minecraft. The study seeks to answer the following questions: 1) How did using Minecraft influence students’ learning experience? and 2) What were students’ experiences using Minecraft as a learning tool?.

Article Details

How to Cite
Digital Building Blocks for Learning: Motivating and Engaging students through Minecraft Game-Based Learning. (2018). International Journal for Educational Media and Technology, 12(2). https://ijemt.org/index.php/journal/article/view/198
Section
Original Papers

How to Cite

Digital Building Blocks for Learning: Motivating and Engaging students through Minecraft Game-Based Learning. (2018). International Journal for Educational Media and Technology, 12(2). https://ijemt.org/index.php/journal/article/view/198